Terminal nodes. Whatever plugs into the Output node is what shows up on the preview canvas and in your exports.
Output
output
Terminal node. Its input image is rendered to the visible canvas by the engine. Wire a spline into the optional `spline` input to unlock an SVG button alongside Image and Video — it saves that path at the current playhead as a standalone .svg, styled by the stroke/fill params that appear with it.
Collects Output nodes into an ordered batch and renders them one after another. Wire each Output's `render` output into a socket here; reorder the rows in the parameters panel; hit Render to export the whole queue.